Resources 12

3D World
Monsters, inc.
Pixar discusses its latest labour of love, a comedy creature feature using the studios most advanced CG techniques yet
Pete Docter (interviewee)
Ralph Eggleston (reference)
John Lasseter (reference)
Jeff Pidgeon (reference)
David Silverman (reference)
Andrew Stanton (interviewee)
Lee Unkrich (interviewee)
Spark Computer Graphics Society
The Women of Disney•Pixar's Toy Story
Defining Digital Her-izons
Bonnie Arnold (reference)
Ed Catmull (reference)
Ralph Eggleston (reference)
Michael Eisner (reference)
Ralph Guggenheim (reference)
Jeffrey Katzenberg (reference)
John Lasseter (reference)
Glenn McQueen (reference)
Tom Porter (reference)
Bill Reeves (reference)
Peter Schneider (reference)
Thomas Schumacher (reference)
Graham Walters (reference)
The Animation Conversation Podcast
Ralph Eggleston interview
Part 2
Ralph Eggleston (interviewee)
The Animation Conversation Podcast
Ralph Eggleston interview
Part 1
Ralph Eggleston (interviewee)
Computer Graphics World
Back To The Future
Artists at Pixar Animation Studio embrace new tools and techniques to create Incredibles 2.
Mahyar Abouosaeedi (interviewee)
Brad Bird (interviewee)
Ralph Eggleston (interviewee)
Nathan Fariss (interviewee)
Bryn Imagire (interviewee)
Fran Kalal (interviewee)
Philip Metschan (interviewee)
John Walker (interviewee)
Sci Fi Entertainment
Inside The Toy Shop
Pixar, the former computer research devision of ILM, proves itself as the studio of tommorow with its fitsz feature, Toy Story
Ralph Eggleston (reference)
John Lasseter (interviewee)
Randy Newman (reference)
Wallace Shawn (reference)
Computer Arts
Finding Nemo
We talk to Pixar about the company’s latest animated feature, exploring the inspiration and techniques behind this fishy tale
Sharon Calahan (interviewee)
Ed Catmull (reference)
Ralph Eggleston (interviewee)
Steve Jobs (reference)
John Lasseter (reference)
Steve May (reference)
Andrew Stanton (reference)
WIRED (UK)
The Toy Story Story
How John Lasseter came to make the first 100 percent computer-genereated theatrical motion picture
Ed Catmull (reference)
Ralph Eggleston (reference)
Steve Jobs (reference)
John Lasseter (interviewee)
George Lucas (reference)
Eben Ostby (interviewee)
Bill Reeves (reference)
Peter Schneider (reference)
Starlog Magazine
visualizing Wall-E
Production designer Ralph Eggleston faces the challenges of a ralistic science fiction uiniverse.
Ralph Eggleston (interviewee)
Starlog Magazine
Under painted seas
Production designer Ralph Egglestone helped engineer the colorful world of Finding Nemo.
Ralph Eggleston (interviewee)
Starlog Magazine
Fish Story
Pixar's wizards fashion a fantastic undersea odyssey, Finding Nemo.
Ralph Eggleston (subject)
Bob Peterson (subject)
Andrew Stanton (subject)
Graham Walters (subject)
Spline Cast
Ralph Eggleston Interview
Ralph Eggleston (interviewee)